Showing posts with label flash photo gallery. Show all posts
Showing posts with label flash photo gallery. Show all posts

Thursday, March 04, 2010

car flash slideshow animation

Create professional car flash slideshow presentation is a good way to improve your online business with attractive effects and friendly user experience on your website.Flash slideshow can enhance the presentation of your Work, Product, Service, and Brand on the web in an interactive way.

In this tutorial you will learn how to make an car flash slideshow animation, which is commonly used for online banner presentation.

Using this thoroughly explained, detailed flash lesson, I will explain to you how to create shine car photo animation, using some special flash tips and tricks. You don't have to use action script code to make this lesson. Using this lesson, you will also learn how to import any photo into a flash stage, how to convert it into a Movie Clip Symbol, how to apply flash filters on it, how to create shine effect using the Color Mixer panel and much much more. This animation you can use for some flash banner, photo presentation or for some effects. Let's go!
General tools to create a web flash presentation:
1. Adobe Flash
Making car flash slideshow animation with Adobe Flash:

Adobe Flash seems like a complex program to learn. One reason for this is that you can use it for so many different things, such as cartoon animations, media players, and sophisticated software.
Step 1
First, save the car photo below that we will use for this lesson as background.
flash-car-animation

Step 2
Create a new flash document. Press Ctrl+J key on the keyboard (Document Properties) and set the width of your document to 440 pixels and the height to 283 pixels. Select any color as background color. Set your Flash movie's frame rate to 33 and click ok.

Step 3
Call the current layer car. Double-click on its default name (Layer 1) to change it. Press Enter once you have typed in the new name!

Step 4
Choose now, file > Import > Import to stage (Shortcut key: Ctrl+R) and import a photo that you just saved in step 1 into a flash stage.


Step 5
While the photo is still selected, go to the Align Panel (Ctrl+K) and do the following:
1. Make sure that the Align/Distribute to Stage button is turned on

2. Click on the Align horizontal center button and

3. Click the Align vertical center button.
Step 6
While the photo is still selected, hit F8 key (Convert to Symbol) to convert it into a movie clip symbol.

car-slideshow

Step 7

Click now on frame 30 of layer car and hit F6 key.

Step 8

Go back on the first frame, select the Selection Tool (V) and click once on the photo to select it. Then, go to the Properties Panel (Ctrl+F3) below the stage. After that, select Filters tab from the left side. Click on the plus icon and select the Blur filter. Make the adjustments as follows:

flash-slideshow-car-animation

Step 9
Right-click anywhere on the gray area between frame 1 and 30 on the timeline and choose Create Motion Tween from the menu that appears.

Step 10
Select the First frame again and hit F6 key seven times.

car-slideshow-animation

Step 11
Go back on frame 2, select the Free Transform Tool (Q) and make this photo position:
car-flash

Step 12

Select frame 4 and make this photo position:
car-flash-slideshow

Step 13

It's time for shine animation, so create a new layer above the layer car and name it shine.

Thursday, July 23, 2009

How to Create 3D Scrolling Photo Gallery

How to make a 3d interactive flash gallery to present your photographs online with scrolling effect? The tutorial will not teach you how to make code to implement the effects but introduce to you the best scrolling flash slideshow maker which can create scrolling 3d photo gallery in minutes.

3d scrolling flash photo gallery

You can create it wihout any flash skill in minutes.

What you and your visitors can operate with mouse for the above 3d interactive scrolling photo gallery?

1. Zooming

- Click thumbnails to zoom to large images

- Click large images to zoom to thumbnails

2. Move left/right/tilt

- Use scroll button below or click and drag mouse up and down, left and right

- Include previews and next play key as well as auto play key

3. Text description

- Enable to add image caption and image description above photos

- Mouse over the thumbnail to show image caption and over photos to show image description

Tuesday, June 23, 2009

numeric flash ad banner hyperlink

Make numeric flash ad with transition effects


The tutorial is mainly about how to make numeric flash ad with transition effects. You can use the numeric flash ad for business presentation and product exhibit. It requires no flash or program skills, waht you need is a free flash ad creator and some digital photos. Here we choose Wondershare Flash Gallery Factory to make web banner with hyperlinks.


The reasons why choose Wondershare Flash Gallery Factory are:

  • Include 55+ free flash ad templates to meet your various requirements;
  • Provide 62 transition effects and 10 motion effects to make your flash ad more animated;
  • Easy to use, all processes are automatically and instantly
  • Provide free flash ad creator version


Seeing is believing, enjoy the watch flash banner presentation made by Wondershare Flash Gallery Factroy and get inspired to make your own flash ad for product presentation.



Created by Wondershare Flash Gallery Factory

Note: If you can't open the numeric flash ad, please refresh your browser or wait a litter longer.


Now let's begin to make numeric flash ad with hyperlinks to exhibit your product.

Step 1: Install Flash Gallery Factory.


Install your downloaded flash ad software first, then run it. You may find that the software includes Gallery and Slideshow two modes which can make Gallery banner and Slideshow banner respectively. To make numeric flash ad, please choose Slideshow Mode.

screenshot of flash gallery factory

Step 2: Import digital photos and background music on flash ad

The program will go to "Browse" tab by default .Click "Add photo" build in button to add your photos or just drag the photos to storyboard directly. If you want to add background music for your flash ad, please click "Add Music" button.Please see the following thumbnails:

Thumbnails of flash gallery factory

Step 3: Select appropriate template for your flash ad

The web banner maker provides 55+ free templates for you. You can choose appropriate template for your flash ad. Here I choose the numeric template in Slideshow Mode.

Flash ad template

Step 4: Set transition and motion effects on flash ad

There are 62 transition effects and 10 motion effects for you to choose in the photo slideshow maker. You just need to bdrag the transition effects to the middle of the two images to set transition effects. While to set motion effects, you need to drag the effects to the certain image.

Set effects for flash ad

Step 5: Preview your numeric flash ad and publish to save it.

Preview your flash ad by click the start button in the bottom of the left screen. If you are satisfied with your work, you can publish your flash photo gallery in swf, html?page=106. exe formats, or you can mail the flash photo gallery to your friends directly as a gift.You can set an end link for your web banner by click the "Publish Setting", and select the "Action at the end of the show" to input your link.

Publish web banner

Step 5: Upload free flash ad with transition effects on website

Copy and past the following code on your website, such as MySpace, Blogger, so long as it supports html?page=106 code. Then replace the red URL to your own URL. See more about how to upload flash ad on website.

<object type="application/x-shockwave-flash" allowScriptAccess="never" allowNetworking="internal" height="264" width="550" data="http://www.flash-slide-show.com/images/tutorials/flash_banner/banner550.swf">

<param name="allowScriptAccess" value="never" />

<param name="allowNetworking" value="internal" />

<param name="movie" value="http://www.flash-slide-show.com/images/tutorials/flash_banner/banner550.swf" />

<param name="quality" value="high" />

</object>



Wanna to have a try now? Download the free flash ad creator to make your numeric flash ad with transition effects!Download Free Flash Gallery Factory Demo Version Now



Tips:


1.You can add links for each photo by right click the photo and select "Photo Properties" to input the URL.

2. The web banner creator allows you to add decoration text on you digital photos.

3.You can edit the photos by click the "Edit photo" build button.




Monday, March 16, 2009

Flash 3D wall Pro Gallery Tutorial

This tutorial shows you how to make flash 3D wall pro photo gallery using 3rd party flash software called Flash Gallery Maker with five simple steps.

flash 3D wall pro photo gallery

Here's what you need:

1. Favorite Digital Photos
2. Wondershare Flash Gallery Factory
Step 1. Install and run in Gallery mode
First of all, download Flash Gallery Maker and install it. And then double-click the icon on desktop or from the Start menu to launch the program. To create 3D flash photo gallery, please run in “Gallery Mode”.

Step 2. Add photos
The program will go to “Browse” tab by default. At first, browse photos in the File Explorer and simply drag & drag your favorite photos from the Photo Explorer to the Storyboard. Process the photos with the built-in editing tool, which include some basic functions like crop, rotate, filter, etc by double clicking the images on the Story Board. Add a bunch of song as background music if you like.

Step 3. Apply template

Go to “Template” tab to pick out a template for your photos so that all photos will share the similar style. To make 3D wall gallery, I select the “WallFlat(30-pic)” from the 3D Theme Templates.

Step 4. Select “Preloader”
Click "Set Preloader" on the "Template" Tab. Choose a gorgeous preloader for your own, here I choose "Gear". And then, set "Percent Color" and "Background Color".

Step5. Publish the 3D flash photo Gallery
Before creating, click Publish Settings button to make output settings, such as Loop, Flash Quality and so on. Afterwards, click “Create SWF Movie” button to make the 3D flash photo gallery in SWF format.



Ok, that’s done! Download Flash Gallery Maker and follow the tutorial to make your own flash 3D wall pro photo gallery with 5 simple steps.

Tuesday, March 10, 2009

Flash 3D Rotating Spiral Photo Gallery

Step by step tutorial shows you how to make flash 3D rotating spiral photo gallery using 3rd party flash software called Flash Slideshow Maker with five simple steps.
flash 3D rotating spiral photo gallery

Wondershare Flash Gallery Factory
Step 1. Install and run in Gallery mode
First of all, download Flash Slideshow Maker and install it. And then double-click the icon on desktop or from the Start menu to launch the program. To create 3D flash photo gallery, please run in “Gallery Mode”.


Step 2. Add photos

The program will go to “Browse” tab by default. At first, browse photos in the File Explorer and simply drag & drag your favorite photos from the Photo Explorer to the Storyboard. Process the photos with the built-in editing tool, which include some basic functions like crop, rotate, filter, etc by double clicking the images on the Story Board. Add a bunch of song as background music if you like.



Step 3. Apply template

Go to “Template” tab to pick out a template for your photos so that all photos will share the similar style. To make 3D wall gallery, I select the “Spiral(45-pic)” from the 3D Theme Templates.



Step 4. Select “Preloader”

Click "Set Preloader" on the "Template" Tab. Choose a gorgeous preloader for your own, here I choose "Label". And then, set "Percent Color" and "Background Color".

Step5. Publish the 3D flash photo Gallery

Before creating, click Publish Settings button to make output settings, such as Loop, Flash Quality and so on. Afterwards, click “Create SWF Movie” button to make the 3D flash photo gallery in SWF format.









Ok, that’s done! Download Flash Slideshow Maker and follow the tutorial to make your own flash 3D rotating spiral photo gallery with 5 simple steps.

Friday, February 27, 2009

3D Photo Wall Slideshow Templates

Based on the previous version Flash Slideshow Builder, Wondershare Flash Gallery Factory has received a significant improvement on photo gallery making, transition and motion effects applying, and the stability. But most important is that more flash slideshow templates are added.

Now, it contains:

3D photo gallery templates
Advanced photo gallery templates
Classic flash slideshow theme templates
Simple flash slideshow templates
Custom flash slideshow templates by yourself

How to create website thumbnail gallery

Recently I have seen lots of flash web thumbnail galleries on websites, they're very attractive. So I just think how about that I make my own galleries to show my business. Many people included me think that making a flash is a very difficult thing for those who don't know flash skills, but I should say this is not the case after tried some flash software.

In the following tutorial, it shows us how to create such a flash web thumbnail gallery with 5 simple steps using flash 3rd software called Flash Gallery Factory.

Link to the tutorial

Monday, December 29, 2008

Make 3D Wall Flash Photo Gallery

Want to displays images on an engaging interactive 3D wall for Myspace/Blog/Website but lack of flash skills? Here is a step by step tutorial shows you how to make 3D wall flash photo gallery using 3rd party flash software called Flash Gallery Factory and no complicated computer skills needed.



Here's what you need:

1. Favorite Digital Photos

2. Wondershare Flash Gallery Software

Step 1. Install and run in Slideshow mode

First of all, download Flash Gallery Factory and install it. And then double-click the icon on desktop or from the Start menu to launch the program. To create 3D flash photo gallery, please run in “Gallery Mode”.



Step 2. Add photos

The program will go to “Browse” tab by default. At first, browse photos in the File Explorer and simply drag & drag your favorite photos from the Photo Explorer to the Storyboard. Process the photos with the built-in editing tool, which include some basic functions like crop, rotate, filter, etc by double clicking the images on the Story Board. Add a bunch of song as background music if you like.



Step 3. Apply template

Go to “Template” tab to pick out a template for your photos so that all photos will share the similar style. To make 3D wall gallery, I select the “BarrelIn(36-pic)” from the 3D Theme Templates.




Step 4. Select “Preloader”

Click "Set Preloader" on the "Template" Tab. Choose a gorgeous preloader for your own, here I choose "fish". And then, set "Percent Color" and "Background Color".




Step5. Publish the 3D flash photo Gallery

Before creating, click Publish Settings button to make output settings, such as Loop, Flash Quality and so on. Afterwards, click “Create SWF Movie” button to make the 3D flash photo gallery in SWF format.





Ok, that’s done! Download Flash Gallery Software and follow the tutorial to make your own 3D wall flash photo gallery 5 simple steps.

Friday, October 17, 2008

Flash Photo Thumbnail Gallery Tutorial

This tutorial shows you how to create a photo gallery, with a shrinking square transition, using advanced actionscript.

This tutorial is divided into the following parts.

1) How the Gallery Will be Created
2) Creating a Mask

3) Adding the Gallery Images
4) Defining the Actionscript Variables
5) Adding & Animating the Masks
6) Adding the Images

Create Flash Photo Gallery With just 3 simple steps(import photos, select a template and then publish SWF file) by Flash Slideshow Gallery.Click here to See Tutorial and Sample.

Creating the Thumbnails With Actionscript

Part 6) Adding the Image & Creating the Thumbnails With Actionscript

Step 16.
In the previous part the box masks were created with Actionscript. In the final part we'll be writing the rest of the actionscript to add the images and create functional thumbnails. So, here is rest of the code explained:

Line 59: The add images function is created
Line 60: A for loop is created which loops while k is below the image total
Line 61 - 62: Each main image in the library is attached to the 'top' empty MC, and assigned to the temporary variable 'm'. The depth variable is increased by 1.
Line 63 - 64: Another instance of each image is then attached to the 'bottom' empty MC, and assigned to the temporary variable 'b'. The depth variable is increased by 1.
Line 65 - 66: Both m and b's position ares then set, so that they're aligned horizontally, in order of number.

Step 17.
Line 67 - 68: Each thumbnail image is then attached and assigned to the variable t. The depth is then increased
Line 69 - 70: It's position is set.
Line 71: Each thumbnails is assigned the position (pos) , that it's corresponding main image should be placeded, when it's pressed.
Line 72: The thumbnail is given an onPress function
Line 73 - 74: newPos is checked to see if it doesn't equal the thumbnails pos attribute, and 'shrink' is checked to see if it's false.
Line 75: If these conditions are met, the bottom MC needs to be moved, so that the currently showing mc can transition out (shrink with squares)
Line 76: Shrink is set to true.

Step 18.

Line 82 - 83: The boxes and images are added
Line 84 - 85: this.onEnterFrame = function(){ } "is a function which will repeatedly run any code we put in between the braces {}, at the frame rate of the SWF file. It's used to check if to shrink the boxes, maskign the top MC.

create flash photo gallery






Step 13.

Line 24: An addBox function is created which will contain all the code involved in adding the individual box MCs to the empty boxes MC, which will be used to mask the top image.
Line 25 - 26: To position the box masks, two FOR loops are needed. One loop is need to position the rows the another is needed to position the columns.
Line 27: With each iteration of the two loops an instance of the box MC is attached to the boxes empty MC we created at the start. Each instance is given the name box plus whatever value depth is. Remember each time an MC is attached we'll be increasing the value of depth by 1. The instance of box is temporaily assigned to a variabled called 'b'. This is so that we can reference is more easily.
Line 28 - 29: Using the temporary variable b, the instance of the box MC has it's dimensions set to the values that were defined earlier.
Line 30 - 31: The box is then is then positioned.
Line 32: The depth is increased for the next MC to be attached on a new level.

Step 14.
Line 36: A reset boxes function is created which will be called once the boxes have finished shrinking.
Line 37: Each box mc is looped thorugh
Line 38 - 39: and resized to equal the original box height and width.

Step 15.

Line 42: Next the shrink boxes function is created.
Line 43: The shrink variable is checked to see if it's true.
Line 44: If it is a loop is created
Line 45: And the boxes are assigned to 'b'
Line 46: Each box is checked to see if their width is higher then 0.
Line 47 - 48: If it is then it's height and width is reduced by the boxSpeed variable.
Line 50 - 51: The width of the box is also checked to see if it is below 1, in which case we'll no longer need to shrink it, so 'shrink' is set back to false.
Line 52: The boxes are reset
Line 53: The top MC's X position is set to equal newPos, whihc is in turn set when each thumbnail is pressed
Line 54: A break is used to stop the for loop.

Create Flash Photo Gallery With just 3 simple steps(import photos, select a template and then publish SWF file) by Flash Slideshow Gallery.Click here to See Tutorial and Sample.

flash gallery for website




3) Adding the Gallery Images


Step 4.
Now it's time to add some images, which I've made 360x280 in size. I'll be adding 5 in total for this tutorial. Drag one of the images anywhere onto the stage.


Step 5.
Convert the first image into an MC called image_0, giving it the same Identifier. Each image will be given a number, so that we can easily reference it with Actionscript later on.


Step 6.
Delete the image_ MC from the stage, add another image and conver it to an MC called image_1, also giving it the same Identifier as it's name. As you can see, from the image below of the library, I've added 4 images and converted them to MC's, and then placed them in a folder called 'images' . You'll need a minimum of 2 images for this tutorial.


Step 7.
Next, add a thumbnail image for each larger image. As you can see I've made the thumbnail have a width of 72, so that 5 thumbnails will line up, and equal the width (360) of the main image


Step 8.
Convert the thumbnail to a symbol called 'thumb_0', giving it the same Identifier.



Step 9.
As you can see again, Ive added 5 thumbnails and converted them to MC's. Delete all the MC's that are on the stage, becuase they'll all be added dymically within Actionscript in the next part.


Step 10.
Next we're going to start writing the actionscript to actually create the gallery. First of all we're going to define some variables. This is done at the top so that they can be changed easily, without having to look through the entire code to change something.


Line 1 - 2: The main images height and width are stored in these two variables.
Line 3: This variable will hold how many rows (and columns) of mask there will be.
Line 4 - 5: The rectangular masks will be referred to as box, so with these two variables the box's width and height are defined by dividing them with the rows.

Step 11

Line 6: A variable to hold the total number of main images that'll be in the gallery
Line 7 - 8: The thumbnail image's height and width are held in these two variables.
Line 9: This variable will be used to hold a spacing value. One use of it will be when we want each main image wo have a 20 pixel gap from the thumbnails.
Line 10: Each MC (movieclip symbol) we attach to the stage needs to be placed on it's own level, so this value will be incremented each time a new MC is attached, so that the next one will be placed on a comepletely new level.
Line 11: This variable we hold the position of the next image to be shown, when a thumbnail is pressed.
Line 12: The box masks will need a speed at which to shrink.

Step 12.
Line 13: An empty MC is created and named boxes which, as the name suggests, will holds all the box masks.
Line 14: Another empty MC is created which will hold the top layer of images
Line 15: The boxes MC is then set to mask the top MC
Line 16: Another instance of the box MC is created, and named as mask. Since we're going to be lining up all the images horizontally, they need to be masked so that only 1 is showing at a time. So this mask will be used to mask the bottom layer of images.
Line 17 - 18: The mask is set to have the same width and height as each image.
Line 19 - 20: The X & Y position of the mask is set so that it is covering the space where we want the image to appear.
Line 21: Another empty MC is created to hold the bottom layer of images
Line 22: The large mask MC is set to mask the bottom MC
Line 22: A boolean variable will stored whether or not to shrink the box MCs


Create Flash Photo Gallery With just 3 simple steps(import photos, select a template and then publish SWF file) by Flash Slideshow Gallery.Click here to See Tutorial and Sample.

Turn photos to flash gallery

Part 2) Creating a Mask

Step 1.
Now that we know how the images are going to be handled, it's time to open up flash and start.







Step 2.
First of all a rectangle needs to be made which will be added dynamically multiple times, and used to mask the image. Use the rectangle tool to create the rectangle of any size and color.







Step 3.
Convert the rectangle into an MC (movieclip symbol) called box, making sure to check 'Eport for Actionscript'. As you can see the identifier will be made to 'box' also. This will allow the adding of the MC dynamically with Actionscript, by refering to it as 'box', which we'll be doing later on. Checking 'Export for Actionscript' will automatically check 'Export in first frame'.


Create Photo Gallery using Adobe Flash

Part 1) How the Gallery Will be Created

Before we open Flash, the way that the images are going to be handled will be explained. First of all 5 large images and thumbnail images will be imported to the library. They will then be attached to an empty MC (movie clip symbol), and positioned sequentially on the stage, as shown in the diagram below.



A mask, the size of each large image, will then be placed on a level above the images. This will allow us to display which ever image we want by moving the empty MC horizontally.

A 2nd sequence of images will then be attached to an empty MC above the mask and bottom layer of images. These images will be used for the shrinking effect.

To create the shrinking effect, a 4th mask layer needs to be attached above the top layer of images. This layer will contain a number of smaller boxes, which we will shrink., when a new image needs to be displayed.

a) below shows the position of each image layer while image '2' is being displayed. b) When thumbnail '4' is pressed, the mask over the top layer of images will shrink and the bottom layer of images will move to display image '4'. C) once the top layer of images has shrunk, It will then move to display image '4', so that it's ready to shrink for the next image.



Create Flash Photo Gallery With just 3 simple steps(import photos, select a template and then publish SWF file).


Related Tutorials:
XML Slideshow
Free Flash Banner Tutorial
Html Photo Gallery
Flash Image Scroller
Flash Slideshow Tutorial
Flash 3D Carousel
Flash Image Rotator